本研究主要目的在於探討擴增實境介面於多人情境遊戲之應用,將擴增實境介面的特性應用在電腦遊戲學習之設計。本研究提出兩件作品:第一件作品「AR大富翁」,改良自過去成功的傳統桌上型遊戲「大富翁」,作品運用擴增實境介面建立新的互動育樂,將具吸引力的3D動畫附加在實體介面上以豐富桌上型遊戲,同時保留桌上型遊戲本身簡單直接的多人面對面互動;第二件作品「AR小紅帽」,運用擴增實境作為童話故事書的閱讀介面,把故事內容與故事角色擴增到故事書媒體上,並且運用新的媒體介面為故事書加入多人的互動與學習元素。本研究最後公開展示兩件實作之雛形,並進行討論與評估,研究成果顯示擴增實境介面所設計的多人學習介面,可以讓多人在電腦環境中順利進行互動,經由本介面所設計之遊戲在引起學習動機、模擬學習情境等目標有正面的結果。
This research discussed the using of augmented reality for multi-players interactive situation.This study used the features of augmented reality to design game learning. Two artworks were presented as follows: "AR Monopoly" was modified from the successful traditional table-top game—"Monopoly". This implementation used augmented reality interface to establish new kind of "Edu-tainment".It combined appealing 3D animation with physical objects and preserved simple interaction of traditional table-top game between multi-players. The second implementation was using AR as the reading interface of the classic story, it can make stories and characters augmented upon book pages, and through this new kind of interface of media, the interaction of multi-users and learning element was added. In the end of this study showed the exhibition process and the evaluation result of these two artworks. The results revealed that the AR interface enable multi-players interaction and the game of this interface can cause the learning motivation, and it also showed the positive results in simulate the learning situation.