In this study, using multi-agent cooperation in the task configuration-based and interactive script as the main structure that application of Scenario Block、Scenario Block and Operation Block. Scripted agents simulate the behavior of unmanned aerial vehicles (UAV) and unmanned combat air vehicle (UCAV) agents of the "behavior patterns", and "cooperative behavior" in the electronic warfare environments. Two application domains considered: Suppression of Enemy Air Defense (SEAD) and Engagement scripts. The behavior of UAV/UCAV agents perceived threats to find the path which minimize the risk. When once UAV / UCAV agents enter to engagement script, agents start themselves decision tree mechanism for cooperative behavior to overcome their unexpected situations. The cooperative behaviors of agents are encoded in the decision trees of the individual agents and mutual decision making destructive and disruptive electronic attack the target. Finally to complete the design of an interactive script-based agent structure as a simulation platform for electronic warfare behavior and cooperative behavior of agents collaborative combat to analysis and decision-making.