近年來資訊科技快速的發展下,諸多新穎技術被應用在學習環境中,以改善傳統的教學環境的限制,讓學習者提高學習效率與意願。近年來,大量學習理論關注於無所不在的學習(Ubiquitous learning),以利用情境感知(Context-Awareness)技術建構學習環境,並且評估學習者的學習意願與效率;此外,擴增實境(Augmented Reality, AR)透過影像將實際影像與相關資訊整合產生複合式影像,因此,整合情境感知概念與擴增實境技術的特性,建置一個具有高互動性與高媒體豐富性的學習導覽系統,將可有效提升學習者的學習意願與效率。 本研究以建置一個情境感知與擴增實境學習導覽系統,並且評估該系統為學習者帶來的學習成效;因此,本系統是以利用擴增實境結合情境感知,可讓學習者可以容易了解所在的地質資訊,在情境中去做學習,有效提升使用者對於地質相關資訊有的學習成效及學習興趣;此外,評估學習成效將以野柳地質公園為主要學習目標,並以國小70位學生進行實驗,實驗流程為一般傳統導遊式學習的控制組與使用本研究之設計系統的實驗組,並把學習前後測成績進行學習成效評估與問卷調查。 本研究的貢獻主要探討以擴增實境及情境感知無所不在學習系統,是否有助於改善學習者或遊客對於野柳地質公園的地質認知,一般傳統導覽式教學對於學 習者或者遊客較無法引發他們的學習動機及深入的探討,透過系統,他們可以了解到該地質區域是怎麼生成,以有效的提升學習者與遊客對於野柳地質公園地質相關資訊,透過問卷依據ARCS動機教學模式分類法探討使用系統的學習者在戶外學習地質相關資訊的行為意且分析學習者的學習風格(learning styles),其問卷中對於擴增實境、教材內容、自主學習、進行深入的探討。
In recent years, many emerging information technologies have been applied to learning environments in an attempt to overcome drawbacks associated with traditional teaching environments. Some of these technologies have been shown to improve learning outcomes and learning motivation. Advances in wireless communications have raised research interest in the development of ubiquitous learning (u-learning) environments and their impact on learner attitudes and behavior. This study reports the use of augmented reality (AR) technology to create virtual objects for use in mobile devices to create a context-aware, AR-enabled guided tour application for outdoor learning. The goal is to provide learners with a friendly, interactive interface and rich, engaging media to stimulate intrinsic motivation and learning performance. The main advantages of the proposed system include the following: (1) it helps stimulate learning intention through pursuing outdoor learning objectives, (2) AR technology provides learners with contextual information related to the outdoor learning environment, and (3) it enhances learner retention of teaching contents easily with the situated learning strategy, and (4) it analysis of learning styles of learners.