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  • 學位論文

LED照明應用之互動性探討

A STUDY OF THE INTERACTION IN LIGHTING APPLICATIONS OF THE LED

指導教授 : 曹永慶
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摘要


本研究之目的在探討生活之中互動概念以及Led光源在照明應用上之各種可能性探討。內容共包含以下四大部分:(1)首先透過日常生活中互動具體事例之調查與分析,歸納出互動之概念結構。(2)接著依據所得之互動子概念了解互動之本質,結合實際案例的互動特性,萃取出相應之互動設計要素。(3)將互動設計要素利用NM法進行構想展開,結合Led光源特性設計互動測試樣本,並實施意象測試,測試結果以主成分析法探討互動概念與Led照明應用樣本之對應關係。(4)探討樣本之互動意象與綜合評價之因果關係。以下分四部份依序歸納總結,並提出建議以供後續研究之參考。 第一部份:互動概念結構 一般人們的的互動可分為「社交關係」與「親情關係」兩大互動概念,其中社交關係在互動上又分為「為尋求彼此共識」及「為達到特定目的」,在「為尋求彼此共識」上分為「溝通分享」及「維護商譽」,都有傳達妥協以至於合諧的情形,而在「為達到特定目的」可分為「透過方式傳達訊息」、「主僕行為」及「主動影響他人」,其互動的目的都具有目標性,而「親情關係」可分為「膚觸安慰」及「教育提攜」,為有如親人般的體貼對待。 第二部份:與互動概念相應的設計手法 由互動子概念及互動實際案例解析出二十七項互動設計要素,如給予安全感、協同防衛、分享心情等,結合LED光源特性及成為燈具的可行性,透過設計方法作構想展開,發展為十組測試樣本。 第三部份:Led照明互動應用之對應關係 Led照明互動應用之概念可為表現於互動中帶給人們的感受程度,可解釋為「引人入勝的—乏味的」之因素;第二方面可為表現互動過程中的人機介面的清楚程度,可解釋為「直覺的—遮掩的」之因素;第三方面可為表現互動過程中的操作困難程度,可解釋為「簡易的—繁複的」之因素。 第四部份:互動概念與綜合評價之因果關係 主要影響Led照明應用之互動概念的「喜歡」程度傾向於「簡單」的操作感受,而「顧慮他人」的互動設計最讓人感到喜歡,其次為「安全防護」的互動設計;影響Led照明應用之互動概念的「好用」程度傾向於「體貼」的操作感受,而「安全防護」與「警告提醒」的互動設計最讓人感到好用,其次為「顧慮他人」的互動設計,而「自娛娛人」的互動設計讓使用者覺得最不好用。

關鍵字

互動 互動性 照明 燈具 LED

並列摘要


The purpose of this study is to discuss the interactive concepts in daily life and the various possibilities to apply LED in use as a light source. The article contains four parts: (1) Induce the structure of interactive concepts by researching and analyzing examples of the interaction in our daily life. (2) Understand the essence of interactions through examining the derived interactive sub-concepts. Combine the special interactive properties of actual examples to extract the associated design factors. (3) Expand the interaction design factors through NM method and integrate the characteristics of LED to design interactive prototypes for image testing. The result goes through Principal Component Analysis to discuss the relationship between the interactive concepts and the designed LED lighting prototypes. (4) Examine the cause and effect between interactive images and the comprehensive evaluation. The four parts consequently introduce the following conclusions and suggestions which could be applied to further studies. Part 1: Structure of Interactive Concepts In general, interaction majorly includes social relationship and family relationship. The intention of social relationship contains the concepts of “looking for consensus in a group” and “achieving a certain common goal”. The concept of looking for consensus in a group can be divided into “communication and sharing” and “reputation maintenance”. All of them imply the accordance through compromises. The concept of achieving a certain common goal can be divided into “conveying a message”, “lord-and-servant behaviors“ and “influencing others”. All of them are goal-oriented, while family relationship actually includes tender behaviors like “haptic comforts” and “tutoring and education” within family members. Part 2: Interactive Concepts Related Design Methods From the sub-concepts of interaction design and actual instances, we can extract twenty seven interaction design factors, for example, feeling of security, cooperated defense and mood sharing…etc. Considering the characteristics of LED and the feasibility to be lighting equipment, ten testing samples are created by applying certain design methodology. Part 3: Image Mapping to LED Lighting Application First of all, LED lighting concepts can be presented as the degree of the sensation that brings to human beings, such as the factor of “Interesting vs. Boring”. Secondly, the concepts can be described as the degree of transparency that is shown during human-machine interaction. it can be expressed as “Intuitive vs. Hidden”. Thirdly, it can be also described as the degree of operation difficulty during the process of interaction. It is the factor of “Simple vs. Complicated”. Part4: Cause and Effect between the Interactive Concepts and Comprehensive Evaluation The major factor that influences the degree whether people like or dislike the lighting equipment is “Simplicity”. People tend to prefer simpler operation. The interaction design “Caring others” is the design that people like it most. The second is “Security and protection”. The factor that affects the degree how people feel about ease-of-use is to“Care” about user’s feeling during their operation. “Security and protection” and “Warnings and reminders” are the designs make people feel most easy to use. And the second is the design related to “Caring others”. And the designs are aimed to entertain others and people themselves are claimed to be least easy-of-use.

並列關鍵字

Lighting Interactivity Interaction Lighting Equipment LED

參考文獻


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