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  • 學位論文

個人健身自我教學及紀錄裝置之介面設計研究

A Study on Interface Design of Personal Self-Teaching and Recording Device in Bodybuilding

指導教授 : 林季雄
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摘要


健身是項不易上手的運動,但如果有健身自我教學紀錄裝置提供健身者詳盡的鍛鍊指引,根據身體不同部位介紹各式鍛鍊方法,提供初學者健身計畫,做身體肌肉及BMI值變化的紀錄,讓健身者方便檢視鍛鍊進度,也為讓自身運動紀錄有跡可查。將自己健身的過程用文字和數據紀錄下來,其意義就像醫生紀錄病歷一樣重要,所以必須建立個人健身紀錄。藉由紀錄每次所做的器材、次數、組數來對自身運動進行長期的追蹤和紀錄。 本研究將透過問卷調查法,探討健身運動人員對健身教學的問題與需求,大部分的人都同意健身教學電子化是方便的,也表示健身教學電子化便於攜帶,使用上也較為便利,在健身過程中搭配教學會更具成效。在「型態意象」需求調查中,受測者對於觸控式的操作需求為最高,其次依序為螢幕尺寸、產品重量和產品體積;在「人因工程」功能需求調查中,器材說明標示最為重要,其次依序為配戴方式、圖形使用者介面、畫面放大和縮小和語音輔助操作;在「功能特色」需求調查中,以「器材使用方式」最為重要,接著是身體部位搜尋、健身鍛鍊肌群提示,其他依序是健身教學影片、使用者健身程度分類、健身器材搜尋、健身課表建議、健身歷史紀錄及畫面輸出至電視。 透過以上調查結果並分析現有運動軟體介面,進一步列出操作界面和個人健身自我教學及記錄產品設計方向,設計成果再經由問卷調查,透過NASA-TLX量表分析結果顯示,此介面並不會造成操作上的困難及負擔,大部分的選項皆有顯著性差異,操作滿意度上也都有四分以上滿意的評價,顯示本研究所提出的個人健身自我教學及紀錄之操作介面能滿足健身習慣之受測者的需求。對於產品創新設計構想案三案LEF評估的結果,獲得最高總分的為第三案,其次為第二案,最後則是為第一案,結果可以發現,受測者對於介面設計與產品創新上大致上是滿意的,對於數位化的產品接受度都很高,在很明顯的看出在這三案中,「攜帶性」分數是普遍較低的,顯示在健身房運動的人非常注重攜帶的問題,因此在三個設計案中,機身尺寸上及攜帶方式還有很大的改進空間,例如要像市面運動相關產品增加周邊攜帶配件等等,以增加便利性。其他像是外部按鍵位置和辨識度也有

關鍵字

重量訓練 健身 人機介面

並列摘要


Keep fit is not an easy exercise; however, if we have a self teaching record device to provide detailed guidance on physical training to the exerciser, we can introduce different ways of physical training according to the different parts of the human body, provide fitness programs to the beginner, record the change of BMI value and muscles, making the exerciser able to review on the physical training progress and keep trace on the self-exercising record. Recording the physical training process with words and data is as important as the doctor recording in medical records; hence it’s essential to establish personal physical training records. By recording the used equipments, exercise times, and group counts, the exerciser can record and trace personal exercise in the long term. This study will research on the problems and needs that fitness exerciser to fitness teaching through questionnaire survey. Most people agree that electrical fitness teaching is convenient and easy to carry, making the teaching more productive during the keep fit process. In the survey on [Body Shape Image], testee had the highest demand on touch control operation, and then screen size, product weight, and product size respectively; In the survey on functional demand in [Human Factors Engineering], equipment’s introduction was marked as the most important, and then wearing way, graphical user interface, picture zoom in and zoom out, and voice auxiliary operation respectively; In the survey on [Function Characteristic] demand, [Equipment’s use pattern] is the most important, secondary are search of body parts and exercise muscle group hints, then respectively are fitness teaching video, classification of user’s fitness degree, search of fitness equipment, advice on fitness lessons, fitness’ historical record and picture output to TV. Through the survey result above and by analyzing the existing exercise software interface, we will move on to list out the operation interface and personal keep fit self-teaching, and record the design direction of the products. The design outcome will come up through questionnaire survey and NASA-TLX scale analysis result. This interface will not cause any difficulty and burden in operation, most of its options have significant difference, and operation satisfaction degree received assessments above 4 points, therefore, the personal keep fit self-teaching and the record of operation interface can satisfy the demand of testees who are used to keep fit. Regarding the LEF assessment result of the 3 proposals about the product’s creative design idea, the third case got the highest score, and then the second case and the first case respectively. Based on the result, it’s easy to find out that the testees are generally satisfied with the interface design and the product creativity, and are more acceptable to the digital products. In the mean time, [Portability] received generally low scores in these 3 proposals, which indicates that exercisers in the gym care much about the portability, therefore, in these 3 design proposals, there are still plenty of room to improve the size and the portability. For example, to add more portable accessories like the exercise related products currently in the market and make it more convenient. Besides, external button’s location and identification also need to be improved. However, the screen size, simple shape, easy to clean, and touch control operation received very good assessments.

參考文獻


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被引用紀錄


曾譯鋒(2012)。雲端運算概念產品創新設計研究-以數位單眼相機為例〔碩士論文,大同大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0081-3001201315113567

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