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  • 學位論文

科幻藝術創作-虛構的真實

Paintings by Science Fiction Art-That is True in Fiction

指導教授 : 黃庭超

摘要


所謂科幻作品指的就是科學加上幻想所產生的創作,科幻是一門藝術,它橫跨了文學、哲學、電影、繪畫、音樂等諸多藝術門類,在經過兩個世紀的發展,已經深入了我們生活周遭,民眾對於科幻普遍有相對應的概念,雖然多數在認知上並不完全正確,但沒有人是從來不曾聽過科幻的。 本研究以科幻為主題進行創作,分成三個階段來進行:一、藉由探討科幻的題材類型,找出科幻所涉及的哲學元素,以此做為最終創作的主題。二、彙整各種科幻的表現手法,以科幻作品為例來進行分析,找出產生「科幻感」的形式,並在最後的創作中運用。三、根據前兩項的研究結果進行創作,並檢討創作與研究結果的關係。 研究發現,科幻的題材類型能夠分為:未來社會、時空旅行、外星生物、星際戰爭、突變生物、超能力者、人工智慧、天然災害、秘境探險、夢境十種主題,每種題材都有屬於自己核心的哲學命題,在綜合這些主題的共通點後,發現科幻皆是以「人」為出發點,因此根據此原則將創作題材定為:恐懼、自由意志、人素。其次,在探討科幻表現手法的過程中,將產生科幻感的形式分為:生物風格、機械風格、擬生物風格三種,並在最後的創作中實際運用,以探索在傳統藝術中這一條嶄新的道路。

關鍵字

科幻 幻想 原畫 電腦繪圖

並列摘要


The science fiction creation meant the creation combined with science potentials and chimera, so that it is a kind of arts through many different fields, including literature, philosophy, film, drawing, music. Although it was developed over two centuries and it had amalgamated in our life, even most of people have the basic images, the identity is not correct. The study focused on the creation of science fiction, and it is divided into three steps: 1. to find the classification of science fiction, and to explore the philosophy elements, 2. to collect the different performance techniques, and to do case studies for the form of science fiction, 3. to create the creation by using the forward two results finding, and to compare with the relationship between the creation and study results. The main finding showed the form of science fiction including ten brands, future society, time transferring, extra-Terrestrial, the war among worlds, the organism of genetic mutation, super natural power, nature diseases, cryptic adventure, dreaming. The different brands had different souls and thoughts. However, whatever all of them, the human being is the core of the issues of science fiction, so the creation tried to use “fear”, “free will”, and “personhood”. Moreover, the forms own the biological, machine, and bionic factors within the process of performance technique development. Through the combine all of them, it tried to have the creations for the design perspective.

並列關鍵字

science fiction fantasy concept art computer graphic

參考文獻


一、 中文書籍
朱光潛(1982)《西方美學史》上卷,台北:漢京文化事業有限公司
朱光潛(1982)《西方美學史》下卷,台北:漢京文化事業有限公司
亞里士多德等著(1985)。《論形象思維》,台北:里仁書局
黃鳴奮(1993)《藝術交往論》,台北:淑馨出版社

被引用紀錄


趙柏棋(2015)。從鑑識會計之角度分析個案公司之財務報表重大不實表達〔碩士論文,國立中正大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0033-2110201614021407

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