藝術即生活,科技時代與文化創意產業當道的社會下,充斥著琳瑯滿目的影像刺激著視覺感官。在升學主義的環境中,人文與藝術科目經常被忽略,導致許多學童缺乏對於美的認識。多元化教學在近幾年來備受推崇,由於科技帶來的功能與便利性,使其在教學領域應用上的推動如雨後春筍般蓬勃發展。未來教室等概念也已逐漸步入校園中,體感的自然使用者介面因其非接觸式更為趨勢潮流。 本研究以Kinect為平台,透過與專家訪談協同設計,在遊戲操作上以自然使用者介面,搭配圖像化功能等重點設計原則使其貼近兒童心智模式。將兒童視覺藝術學習以互動遊戲的方式融入,藉由體感使學童利用肢體方式於虛擬空間中體驗。實際施測時從旁觀察學童學習情形並使用ARCS量表問卷調查,再透過專家訪談予以審視及修正。本創作成果以體感遊戲的方式,一方面經由良好的介面設計與充滿樂趣的教學內容提升學童學習動機,另一方面亦能在遊戲中透過體驗的方式,學習色彩之基本概念。最後由訪談與觀察結果檢討改善體感互動教學遊戲,並歸納出日後相關研究發展與建議。
Art is life. In the society of technology information and cultural creative industries, there are full of dazzling things stimulating the visual senses. In the trend of credentialism, the subjects of humanity and art are often neglected, so most children lack perception of beauty. In recent years, diverse teaching methods have become quite popular, and the function and convenience brought by technology, its application developed vigorously; moreover, the concept of future classroom has now emerged into the campus, and its somatosensory interactive technology with non-contact natural user interface becomes quite popular. This study uses Kinect as the platform and cooperates with experts to conduct the design, with the key principles of natural user interface and visualized function, to make it close to the children’s mental models. Through interactive game, it integrates the children’s visual art learning and enables them to experience it in a virtual space with their bodies by means of somatosensory technology. Meanwhile, it observes the children’s learning situation and adopts ARCS scale for questionnaire survey, and the results are reviewed and corrected via expert interviews. With the somatic games, it can strengthen the children’s learning motivation through the fine interface design and funny teaching contents and also enable them to learn the basic concepts of color via the experience in games. Finally, it explores the improvement of interactive teaching games based on the interviews and observation results, as well as concludes relevant development directions and suggestions for future researches.