本研究意在以臺灣一般民眾之代表性樣本,探討人口學背景、休閒功能覺知、人格特質與上網、打電腦之休閒間的關係。相關分析顯示性別、年齡、教育程度、收入、居住城鄉等人口學變項,個體覺知休閒具建立有益聯繫、放鬆/恢復、學習/發展技能之功能,以及外向、刺激尋求等人格特質都與個體上網、打電腦之休閒時間有顯著的關聯。階層性回歸分析更指出年齡、教育程度、收入、居住城鄉等變項能有效預測個體用於上網、打電腦的休閒時間,可解釋變異量達55.4%,但性別並無顯著效果。此外,知覺休閒具學習/發展技能之功能及刺激尋求人格,對預測休閒時間具有增益效果。本文的研究成果有部份洽與過去文獻相呼應,但也有部份可延伸出值得進一步探討的新議題。
This study explores relationships among demographics, perceived leisure functions, personality traits and time spent on the Internet/PC as a leisure activity in a representative sample of Taiwanese adults. Correlation analysis showed that the demographic factors of gender, age, educational level, income and rural/urban residence, as well as the perceived leisure functions of establishing useful contacts, relaxing/recovering and learning/developing skills, and the personality traits of Extraversion and Sensation-Seeking all significantly correlated with the frequency of spending time on the Internet/PC as a leisure activity. However, the results of a hierarchical regression analysis indicated that the demographic factors of age, educational level, income and rural/urban residence were significant predictors of time spent on the Internet/PC as a leisure activity, accounting for 55.4% of the total variance, but gender was not. In addition, only the perceived leisure function of learning/developing skills and the personality trait of Sensation-Seeking added significantly to the three demographic factors in the prediction of time spent on the Internet/PC as a leisure activity. Some of our findings were consistent with the existing literature, but others raised new questions and invite further investigation.