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  • 學位論文

iPad應用程式研究與創作-以兒童合作學習為例

A Study and Creation of iPad Application-An Example of Children's Cooperative Learning

指導教授 : 李來春

摘要


二十一世紀為知識經濟的年代,是以知識和資訊為主軸的發展社會,傳統個別的學習方式已不足以面對全球化所帶來的資訊爆炸,而是應藉由團隊間的合作及分享,達到知識的交流並從中創新知識,才能因應具挑戰性的未來。合作學習透過社會化的互動來達到知識的建構,其能促進學習效益、人際互動關係並培養團隊之合作精神。近年來,無線網路與行動通訊設備的發展,提供無所不在的學習環境,因此,利用行動裝置的優勢來輔助兒童合作學習,是未來人才培育的重要契機。iPad平板電腦具直覺的操作介面,其多點觸控的輸入方式能支援兒童面對面的合作學習,藉此提升合作學習活動之參與性。有鑑於此,本研究以兒童合作學習的理念為出發,透過iPad應用程式的創作,實作開發教育類型之合作學習應用程式,期望能藉由App Store的下載推廣,讓兒童在行動化的環境中,共同體驗合作學習所帶來的效益。 本研究經由文獻與相關案例的探討,歸納出合作學習應用程式應有之創作要素以及適用於兒童的互動設計原則,且依據其理論基礎進行應用程式的創作規劃,實際開發出《Marble Touches》與《Solar System》兩款兒童合作學習應用程式。接著,將應用程式導入於兒童合作學習環境之中,觀察並分析兒童的互動及操作行為,以檢視本研究之創作成果。最後,研究者回顧本研究之創作歷程,針對相關研究成果進行歸納探討,提出具體結論與建議。

並列摘要


The 21st century is an era of knowledge economy, in which the society is developed with the main axis of knowledge and information. The traditional individual learning method has been not enough to meet the information explosion brought by the globalization. However, only by team work and sharing can be realized knowledge exchange and innovation so as to cope with the challengeable future. The cooperative learning can realize the knowledge construction through the socialized interaction, Moreover, it can improve the learning efficiency and interpersonal interaction, and foster the team spirit. In recent years, the development of wireless network and mobile communication equipment has supplied a ubiquitous learning environment. Thus, it is an important opportunity for talent training in the future to take advantage of mobile devices to assist children to do the cooperative learning. The intuitional operator interface and multi-touch input mode of iPad tablet computer can help support the face-to-face cooperative learning for children so that their activities participation of cooperative learning can be improved. Consequently, this research is actually used to develop the cooperative learning application program on education by taking the cooperative learning concept of children as the starting point and the creation of iPad utility program, in hopes of allowing the children to experience the benefit brought by the cooperative learning in a mobilized environment by downloading and popularizing from the App Store. In this research, the creation features of cooperative learning application program and the interactive design principle applicable for children are summarized by discussing the literature and relevant cases. Furthermore, the application programs are created and planned on the basis of the theories, including two real children's cooperative learning application programs: "Marble Touches" and "Solar System". And then, the application programs are imported into children's cooperative learning environment to observe and analyze their interactive and operation behaviors so as to inspect the creative results in this research. Finally, the creation history of this research is reviewed, and relevant research results are summarized and discussed so as to propose specific conclusions and suggestions.

參考文獻


丁惠琪(2000)。合作學習應用在國小數學教學之探索。國立台北師範學院課程與教學研究所碩士論文,未出版,台北市。
施春輝(2008)。專題本位的教學與學習對國小五年級兒童「力與運動」單元學習影響之研究。國立臺北教育大學科學教育研究所碩士論文,未出版,台北市。
蔡永已(1997)。國二理化科試行合作學習之合作式行動研究。國立彰化師範大學科學教育研究所碩士論文,未出版,彰化市。
Johnson, D. W., Johnson, R.T., & Stanne, M. B. (2000). Cooperative learning methods: A meta-analysis. Retrieved October 3, 2010, from http://www.clcrc.com/pages/cl-methods.html
Cartwright, S. (1993). Cooperative learning can occur in any kind of program. Young Child, Jan, 12-14.

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