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  • 學位論文

平板電腦上之互動教材介面設計研究—以國小三年級英文學習為例

Studying Interactive Teaching Materials Interface Design on Tablet PC-A Case Study of Third Grade English Learning

指導教授 : 陳圳卿

摘要


科技匯流的趨勢,加速縮短行動載具與電腦的差距,帶動了行動載具融入學習的契機。行動載具改變了傳統的學習樣貌與方式,學習者的資源傳輸與學習空間,都將以更即時的方式進行與記錄。然而行動載具的多點觸控功能,對心智尚未發展完全的孩童而言,可能會產生與成人不同的操作問題。因此,本研究之目的在探討平板電腦上互動教材介面 (1)符合國小三年級孩童心智模式之多媒體教材介面設計,以及 (2)國小三年級孩童使用平板教材介面時可能遭遇之問題,期許提出平板電腦教材開發之介面設計建議。 本研究主要分為三個階段。第一階段為前導研究,為現況調查及專家訪談,用以了解孩童學習現況及對軟體教材之介面與內容建議。第二階段為原型介面設計與啟發式評估,匯整專家意見及介面設計原則後進行原型介面設計;設計完成後進行啟發式評估,並依據專家建議進行介面修正與改善。第三階段為實際測試,用以瞭解國小三年級學童在使用平板電腦英文學習介面之情形。研究主要的結論如下:(1)過多的手勢操作容易造成孩童操作上的混淆,仍以觸控點擊方式為佳;(2)以文字輔助功能之圖像設計有絕對的必要性;(3)提供適性化與具有彈性的介面以適應個別孩童差異;(4)重視功能項目之互動可視性以提供孩童足夠提示;(5)完整之介面操作說明對於孩童有其必要性。

並列摘要


The trend of technology convergence has accelerated as to shorten the distance between mobile device and computer, which increases opportunity for integrating mobile device into learning. Mobile device has changed models and patterns of traditional learning so that learners’ resource transmission and learning space may be conducted and recorded more instantly. However, multi-touch features of mobile devices may cause children different usability problems due to their developing mental model. Therefore, this study aims to investigate the interface of interactive teaching materials implanted in tablet PC: (1) studying the mental model of multimedia teaching materials interface design features in the third grade ;(2) identifying children’s difficulties when using a multitouch teaching materials interface. It is expected that the results can be a reference for developing Tablet PC interactive learning materials. This study has three stages: First stage is pilot study, including investigation of current state and interview with specialists, in order to figure out current state of children’s learning, as well as the interface of teaching materials software and suggestions for their content. Second stage is interface design of prototype and heuristic evaluation, as well as integration of specialists’ views and principles of interface design, in order to design the interface of prototype; subsequent to finish of the design is heuristic evaluation and modification and improvement based on specialists’ suggestions. Third stage is on-site test which is intended to investigate how these third-graders were using the English interface. Findings of this study are as follows: Too many gestures in operation confuse the children, so touch control is a better way; (2) graphic design with the function of text aid is definitely essential; (3) provision of interface with adaptiveness and flexibility, in order to cope with difference of individual child; (4) emphasis on interactive visibility between functional items, in order to provide sufficient tips to children; (5) comprehensive description of interface operation is essential for children.

參考文獻


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際電腦輔助教學研討會大會論文集。

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