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  • 學位論文

概念連結在人機互動呈現之設計研究

A Study on context connection in presentation among Human-Computer Interaction

指導教授 : 黃格崇
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摘要


本研究嘗試運用情境感知概念與相關的技術,對互動呈現情境及介面加以設計,讓參與者在實體空間與電腦虛擬空間中,建立生活經驗或社會脈絡上認知概念的連結,形成真實與虛擬相互混合之互動模式。透過實際創作的行動,規劃並製作「虛擬食境」與「鳥非鳥飛」兩個案例,前者讓觀眾可以真實的棒棒糖,影響桌面上虛擬生命的行為,後者則讓參與者可以實際的身體行動,驚嚇虛擬世界中的鳥群。上述兩則實際案例創作,皆在設計規劃的階段,融入人在日常生活中的既有經驗概念與印象。研究者在製作至展出的過程紀錄中加以觀察,並輔以資料彙整與分析,研究發現在作品規劃階段,將人機間的概念連結考量包含在設計之中,並妥善運用情境感知概念與感測技術,應能使人機互動呈現直覺、自然,並提供參與者愉悅的互動體驗。本研究最後將實作經驗與歷程彙整歸納,盼能為互動設計與相關之學術後續研究,提供具體的規劃建議與執行方向。

並列摘要


People live with their own experience or social context. In this research, we use the concept as context-awareness and relative technology to design context and interface among human-computer interaction presentation. Theses related actions make participants can contribute their own interactive connection between mind and activities toward the presentation. The type of connection, which across both physical and virtual space, will be able to form a mix reality into an interaction environment. Through movement of designing on real case of interaction presentation, we found the setting could be merged into the idea of context connection. During progress of designing and planning, designer needs to properly use context-awareness and sensor-technology, so that designed would be presenting more direct and naturally, that giving user a joyful experience on participating within interaction. Through the progresses of real-world design in this research, this current study brought up some suggestions that can be applied to creative works on human-computer interaction in the near future.

被引用紀錄


陳彥任(2010)。透過開門行為產生情侶共存感之互動系統開發〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://doi.org/10.6826/NUTC.2010.00044
呂佳珊(2010)。結合互動感應器與情境感知於人機互動設計之探討〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0061-1607201014400500

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