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論兒童繪本的遊戲性

Discussion on Game-play in Children's Picture Books

摘要


一般對「遊戲」的認知,通常以活動為主要形式,然而,當動態性的「遊戲」,遇上靜態模式的文學作品時,看似不同概念的兩個領域,卻也有可能並存著相同的本質,兒童繪本就是這樣與「遊戲活動」在本質上有著密切相關的創作。本論文將「遊戲性」定位為切入兒童繪本的一種視角,嘗試探討兒童繪本中的遊戲特質與遊戲意識。而在文中將兒童繪本遊戲性的建構,析分為(一)想像的(二)尋找的(三)故事的(四)後現代的(五)實作的(六)圖文共構的等等六項,並探看其本身所具有的遊戲特質。這些遊戲的展現,也正是兒童繪本之所以被廣泛運用在教育、治療和溝通⋯⋯各種領域的主要原因。

關鍵字

繪本 遊戲性 兒童文學

並列摘要


Generally speaking, the understanding of "game" usually focuses on activity as its main form. However, when the dynamic "game" meets the static style of literary works, the same nature could coexist in two fields with seemingly very different concepts. Children's picture books are such creative works that are closely related to "game activities" in essence. This paper will define "game-like" as a perspective into children's picture books and try to explore the game characteristics and game awareness in children's picture books. Also, this paper will analyze the structure of game-play in children's picture books as (1) imaginary (2) searching (3) storytelling (4) postmodern (5) practical (6) graphics/words co-constructed and so on, six of its own game characteristics. The display of these games is precisely the main reason why children's picture books are widely used in various fields such as education, treatment and communication.

參考文獻


國家教育研究院。【雙語辭彙、學術名詞暨辭書資訊網】。取自:http://terms.naer.edu.tw/detail/1312091/
黃秋芳(2005)。兒童文學的遊戲性。臺北市:萬卷樓。
中國大百科全書。取自:http://www.ylib.com/hotsale/encyclopedia/sep.htm
宋珮(譯)(2006)。觀賞圖畫書中的圖畫。臺北市:雄獅。(Jane Doonan, 1993)
李學斌(2011)。兒童文學與遊戲精神。南昌市:二十一世紀。

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