This study relied on the Human - Technology Relations Theory of Don Ihde's Phenomenology of Technology as the methodology, and expanded to the related concepts of Phenomenology and Hermeneutics Theory to formulate its research context. Moreover, based on the idea of perception and bodily activity, the creativity and discourse of new media art were explored. This thesis proposed the necessity of these four types of human - computer dynamic structures. In addition, based on the examples of domestic and international interactive installations, this study performed analysis on the human - computer dynamic structures of new media interactive installations. The purpose, which is also the main contribution of this thesis, is to provide new media artists with possibilities when envisioning an interactive installation, including its interactive procedures and dynamic system creative structures.