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  • 學位論文

非線性敘事在繪本創作的應用與研究

The study of application of non-linear narration on the picture books creation

指導教授 : 賴建都
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摘要


敘事,是陳述故事的方式,在很多藝術作品的構成過程中,敘事都扮演了核心的角色。非線性敘事在文學作品、電影、動漫作品、網路超文本,以及數位藝術創作等領域已有非常廣泛的應用,本研究探討並分析非線性敘事在繪本創作的應用與表現,並非基於非線性敘事優於線性敘事的觀點,而是本於創作多元化的考量,擬探討不同的敘事方式是否賦予繪本更豐富多元的面貌。 本研究將以文獻分析法及個案分析法,探討與分析非線性敘事結構在文學作品、電影及繪本創作中的表現,文獻探討將包含敘事學理論、非線性敘事設計,以及後現代繪本。並藉由繪本《海底的對話》的創作,呈現非線性敘事的後設策略在繪本創作上的應用,《海底的對話》的繪本最終將以類似撲克牌形式的卡片書來呈現。

並列摘要


Narrative is the way of storytelling, it plays a central role in the composition of many works of art. Non-linear narrative has been comprehensively applied in literary work, film, animation, hypertext network and digital art. The researchers explored and analyzed the issues of how to applied non-linear narrative form on picture books creation, not based on the concept of non-linear narrative is better then traditional linear narrative, but rather an idea for investigating whether manifold narratives will bring us multiple style of picture books. In this study, the researchers conducted document analysis and case analysis to explore and analyze non-linear narrative structure in the literary works, films as well as the creation of picture book. The researchers reviewed the literatures including narrative theory, non-linear narrative design, and postmodern picture books. In the creation of "The Undersea Dialogue", we wanted to present the non-linear narrative metafictive in picture book. Finally, the picture book, "The Undersea Dialogue", will display in the form of a series of cards, in simulating the form of Poker.

參考文獻


劉渼 (2008)。創意說故事後敘事模式的教學應用研究。臺北大學中文學報,4,頁1-34。
王永年譯,Jorge Luis Borges著 (2002)。《波赫士全集》。臺北市:商務印書館。
汪耀進,武佩榮譯,Roland Barthes著 (1991) 《戀人絮語》。臺北市:桂冠圖書。
李幼蒸譯,Roland Barthes著 (1991) 《寫作的零度》。臺北市:桂冠圖書。
Anstey, M. (2002). It’s not all black and white: postmodern picture books and new literacies, Journal of Adolescent & Adult Literacy, 45(6), p.444-458.

被引用紀錄


楊文華(2012)。藝術創造主題類型之無字圖畫書創作模式建構研究〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://doi.org/10.6826/NUTC.2012.00018
吳珮瑤(2010)。靜止 移動 漂浮-介於動態靜態之間的非線性網路藝術創作〔碩士論文,國立臺灣師範大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0021-1610201315205835
高珮瑄(2012)。圖文敘事結構運用於成人繪本創作〔碩士論文,國立臺灣師範大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0021-1610201315283594

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