唐詩的教學少有互動性的數位學習,為轉變傳統教學,增加學習興趣,本研究以開發唐詩互動式學習為主題,採用ADDIE(Analyze, Design, Develop, Implement and Evaluate)模型進行分析、設計、發展、執行、評估互動式數位學習唐詩教學流程,將唐詩知識內容數位化,利用文字、動畫、聲音、遊戲等多媒體FLASH技術呈現,設計一款唐詩互動式教材與流程,欲探討唐詩互動式數位學習提升多少學習成效,如何影響學習態度、學習能力。 探討對象為雲林縣地區國小一至三年級之學生,使用唐詩互動式數位學習後,以半結構性訪談法瞭解對於互動式數位學習的教材意見,結論如下:1. 唐詩互動式數位教學容易讓學生感到無壓力與愉快,提升學習興趣;2. 唐詩互動式數位教學能提升專注力、理解力;3. 適當地使用多媒體教材進行互動、控制時間,可取得遊戲樂趣與學習互為平衡的學習成果。
The learning of Tang Poetry rarely use interactive learning methods. In order to improve the traditional teaching and increase interest in learning, an interactive learning model of Tang Poetry was proposed in this study. A model of ADDIE(Analyze, Design, Develop, Implement and Evaluate) is used as the procedures of the development of Tang Poetry interactive learning system. The content was implemented in Flash platform. To investigate whether Tang Poetry interactive e-learning can be assisted learning, and whether it can affect learning attitude, learning ability. Students of 1-3 graders were taught by this system. Semi-structured Interviews were used to understand the views of the interactive teaching-learning, conclusions are as follows:1. Students learning by Tang Poetry interactive learning system felt easy, happy to learn. In this way to improve the interest in learning Tang Poetry. 2. Learning by this system can improve concentration and understanding. 3. Properly use this system and control timing can improve both the interest of game and learning.