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  • 學位論文

實體與虛擬動物同伴對學生學習專注影響之初探

An initial comparison of physical and virtual learning companion on learner''s concentration

指導教授 : 陳德懷
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摘要


學習同伴對於學習上有輔助的效果,透過學習理論與學習同伴的結合,可以讓學生更容易地將要學習的內容融會貫通或是達到專心、鼓勵等正面的心理成效。 本論文設計並實作出一個數學遊戲「愛寶勇闖數學村(Aibo in Mathematic Wonderland)」,藉由此數學遊戲再加上搭配不同種類的學習同伴,目的在於觀察虛擬與實體的動物學習同伴對於學生所造成的影響為何,透過此實驗環境針對實體機器動物學習同伴與虛擬動物學習同伴這兩者對於學生在學習專注力的差異進行觀察。 本研究將觀察這兩種學習同伴在遊戲中對於學生在學習活動中專注力的差異並進行實驗評估,經由初步實驗結果發現,虛擬動物同伴可以增加學生投注於學習的時間,機器動物同伴則是增加學生對於學習的專注力。最後,本論文也建議幾點未來研究的方向,做為日後研究及改進的參考。

並列摘要


Learning companion researches have shown that learning companion supports students in their learning process. With the combination of learning theories and learning companion, it helps students more easily understand the curriculum, concentrate on tasks, and also provide them more motivations to learn. In this paper we designed and implemented a math game. This game is named as “Aibo in Mathematic Wonderland.” Our objective is to use different kinds of learning companion with the math game and to investigate the difference between robot and virtual learning companions’ influences. Our main discussion is based students’ engagement between robot learning companion and virtual learning companion via the experiment. From the results of this experiment, children learning with virtual animal learning companion have better effect of consistency. Children learning with robot animal learning companion have better effect of concentration. At the end, we also had some findings which can be investigated on further researches.

參考文獻


Beck, J.E. (2005) “Alternative Approaches to Assessing Student Engagement Rates,” Proceedings of the 12th International Conference on Artificial Intelligence in Education, 2005.
Brooks, R.A. (1986) “A Robust Layered Control System for a Mobile Robot,” IEEE Journal of Robotics and Automation, 2(1), March 1986.
Carini, R.M., Kuh, G.D., and Klein, S.P. (2004) “Student engagement and student learning Testing the linkages,” Research in Higher Education, in press, April, 2004
Chan, T. W. & Baskin, A. B. (1988). Studying with the principle: The Computer as a Learning Companion. The Proceedings of International Conference of Intelligent Tutoring Systems, 1988, June, Montreal, Canada, p199.
Chan, T.W. & Baskin, A.B. (1990) Learning companion systems. In C. Frasson & G. Gauthier (Eds.), Intelligent Tutoring Systems: At the Crossroads of Artificial Intelligence and Education, New Jersey: Ablex Publishing Corporation, 6-33.

被引用紀錄


陳振民(2013)。多功能英語教學機器人之研發與應用〔碩士論文,國立虎尾科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0028-1007201315234200

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