隨著新媒體科技技術的蓬勃發展,與人本意識的抬頭,人機互動科技充斥在我們生活周遭,不僅帶給使用者全新的體驗與感受,也帶來生活的便利與更多的娛樂性。「互動性」為新時代熱門的討論話題,應用在介面設計與展示設計上,以使用者經驗為出發點,結合多媒體技術與多模式互動方式,不僅增加產品的能見度,成功吸引使用者的關注力,也創造出不同的產品價值,提昇正面效益。 本研究將多媒體互動展示技術,應用於童玩文化題材。以觸控模式設計,讓體驗者在創新的數位平台中感受古早童玩的魅力。新科技與古早童玩的結合不同於傳統展示的模式,結合虛擬的遊戲方式,體驗互動的樂趣,勾起中老年體驗者的舊回憶,激起新一代體驗者的好奇心,在娛樂之餘也達到童玩文化推廣的目的。 本論文以多媒體概論為基礎,研究互動展示技術以及人機介面的原則,再藉由案例分析來深入探討良好的互動多媒體要件。最後依據研究結果,設計規劃並實際創作出多媒體互動童玩遊戲裝置,展現研究成果。
With the revolution of multimedia technique and the promotion of humanism, human-machine interaction surrounds our lives, which not only provides new experience and feeling for the users, but also brings more convenience and fun in our lives. “Interaction” becomes a hot topic in the new technique epoch. Based on user experiences, the applications of user interface and exhibition design combine multimedia techniques with multiple interaction patterns, increasing visibilities of the products and attracting attention of users. Furthermore, they create different values of products and raise the positive effects. This research applies the technique of multimedia interaction exhibition to traditional child toy culture. By operating the touch panel, users can experience the magic and fun of traditional child toys on the innovated digital platform. Different from traditional exhibition patterns, the combination of new technique and traditional child toys recalls the good memories of middle-aged or elder users and inspires the curiosity of young users by interacting in the virtual reality. Besides entertaining, it also reaches the goal of popularizing traditional child toy culture. The research based on the Fundamentals of Multimedia focuses on interaction exhibition techniques and the principle of human-machine interaction. Moreover, the researcher analyzes cases to discuss good elements of interaction Multimedia. Finally, according to the outcome, the researcher designs, plans and creates the device of multimedia interaction traditional child toy to prove the research conclusion.