兒童理解世界的方式與成人有很大的差異,由於認知經驗的限制,兒童思想大部分來自於幻想,對故事有強烈的興趣,傾向於用「故事」來理解世界,建立與世界之間的關係,因此故事對於兒童具有重要的心理意義。兒童的學習,好奇心是主要的動機,而「戲劇性」有助於引導兒童積極的認知行為,「戲劇效果」包含引發好奇心,童話故事符合兒童認知的心理邏輯,故事戲劇效果是「夢的特質」,它提供滿足兒童與成人共同的心理需求亦是所有戲劇的原型。因此「戲劇性」在兒童學習中扮演的角色: 1. 不斷地刺激兒童學習的好奇心,情緒產生位能差的能量 2. 提供「滿足兒童的心理需求」的具體媒介 故事構成的「衝突」大多是反映兒童在現實世界被壓抑的情緒—與成人之間的關係,而想像力將這些緊張的情緒,化為遊戲的場面,使負面的情緒轉移,構成兒童認知的戲劇性。 「孵夢的秘密基地」是隱藏在成人世界的另一個神奇國度,是會說故事的給兒童聽的學習夥伴。傳達的是兒童邏輯構築的幻想世界,學習就像尋寶一樣,「故事書」是必須親身探索的寶藏,兒童的的情緒保持高度的學習熱情,時時有發現寶物的驚喜感與成就感產生,進而引導兒童積極的認知行為,將學習視為一件快樂的任務。
Learning space for children is typically designed according to adult’s cognition, and yet children and adults have different living experience thus having quite different cognition of learning space. Due to the limitation of cognition experience, thought of children mainly stems from their fantasies and they tend to interpret the relationship between them and the outside world from “the view of story.” The learning for children, on the other hand, needs encouragement and curiosity is the main motivation. “Dramatic effect” contains curiosity-trigger and “drama” can lead children to have positive behaviors of cognition. Furthermore, fairy tales meet the psychological logic of children cognition and they provide both children and adults with psychological needs – prototype for all drama. Thus, the roles of “drama” in children learning are: 1. To constantly trigger the curiosity for children learning and to generate the energy of emotionally potential difference. 2. To offer the concrete media for “satisfying psychological needs for children.” Via collecting the data of cognition, learning, and psychology of children, this study tried to analyze children’s world from their view point. The discussion of drama of children cognition is mainly based on Peter Pan. The effect of the fanciful world created in this tale is “Dream Allegory,” shows children’s anti-emotion that is suppressed by adults in the real world and transforms these psychological conflicts into concrete play scenario. By this process, children can have a vessel of emotion unleashed, their physical and mental conditions can be balanced temporarily, and these will form the drama for children cognition. Children need a cozy and safe covert base of dream formation, where they can generate fancy. In their own base, children can lead adults to explore their worlds through treasure hunt and have surprises and the sense of achievement when they find treasure. These will reduce the gap between children and adults’ cognition, arouse self-learning passion for explorers, trigger positive behaviors of cognition, and they would deem learning a happy mission -- “Covert Base for Dreams Formation” emerges.