透過您的圖書館登入
IP:3.142.40.43
  • 學位論文

3D互動產品型錄之研究

A study on developing 3D interactive product catalog

指導教授 : 孫天龍
若您是本文的作者,可授權文章由華藝線上圖書館中協助推廣。

摘要


產品型錄是企業傳達產品特色的重要工具,若結合3D互動視覺呈現將更有效提昇與客戶溝通的效率,激起顧客購買意願。但目前市面提供的3D產品型錄都只用於簡單的功能說明,也未提供系統化的模式,無法延伸3D型錄的用途。因此本研究架構一3D互動產品型錄之原型系統,以產品結構樹作為使用者自由選擇觀看零件之依據,且針對不同互動元件設定不同的互動功能,並將顧客操作型錄之過程紀錄,讓3D互動產品型錄除提供客戶了解產品外,內部人員更能利用互動紀錄重新撥放,從中分析顧客對產品的喜好,以創造更多的附加價值。 關鍵字:3D互動視覺呈現、產品型錄

並列摘要


Product catalog is an important tool to communicate the product’s features with customers. In this research we address issues related to the development of 3D interactive product catalog. We first classify the contents of a product catalog into three major categories: appearance presentation, function and structure presentation, and component configuration presentation. Then we discuss how 3D interactive visualization offered by virtual reality technology could help enhance the content presentation of a product catalog. Based on the discussion, we have developed a system architecture for 3D interactive product catalog. The architecture consists of two major components: product catalog module and interaction-recording module. The product catalog module contains product structure tree, 3D display, and interaction selection interface. The product structure tree is a tree structure that organizes the components of a large, complicated product into a hierarchical structure. It also serves as an efficient tool for users to select the components to be displayed in the 3D display area and the focused component for which interactions are performed. The interaction-recording module records the 3D interaction using text commands so they the size of the saved file is small and the user could chose interesting part to replay. A 3D interactive catalog of a mechanical device is implemented using the proposed architecture to demonstrate its feasibility. Keywords: virtual reality, 3D interactive visualization, product catalog

參考文獻


FROST, P., and WARREN, P., 2000, “Virtual Reality Used in a Collaborative Architectural Design Process”, International Conference on Information Visualisation (IV2000), London, England, pp.568-572
KAN, H. Y., DUFFY, V. G., and SU, C. J., 2001, “An Internet Virtual Reality Collaborative Environment for Effective Product Design”, Computers in Industry, Vol. 45, pp.197-213
LEIGH, J., and JOHNSON, A. E., 1996, “Supporting transcontinental collaborative work in persistent virtual environments”, IEEE Computer Graphics and Applications, Vol. 16, Issue: 4, pp. 47 —51
ULIJN, M. J., and AMARE, N., 2002, “The Contribution of Electronic Communication Media to the Design Process: Communicative and Cultural Implications”, IEEE Transactions on Professional Communication, Vol. 45, No. 4, pp.250-264
EONREALITY,http://eonreality.com

被引用紀錄


鄧偉廷(2012)。玩具步槍網路行銷銷售平台互動介面研究〔碩士論文,國立臺北科技大學〕。華藝線上圖書館。https://doi.org/10.6841/NTUT.2012.00694
陳澤榮(2004)。以電腦化視覺呈現進行產品使用性評估之研究〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu200500644
江宗翰(2004)。發展可組裝3D虛擬產品以支援網路協同客製化產品接單〔碩士論文,元智大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0009-0112200611313519
黃瑜雯(2005)。以動態虛擬產品資料管理輔助產品客製化之3D視覺溝通〔碩士論文,元智大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0009-0112200611335362
廖悅詩(2005)。以meta-data為基礎之虛擬產品行為模型之儲存與查詢〔碩士論文,元智大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0009-0112200611301213

延伸閱讀


國際替代計量