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  • 學位論文

台灣地名傳說之插畫創作研究

Illustration Creation Study of Place Name Legend in Taiwan

指導教授 : 高惠瓊

摘要


地名是空間與人類記憶的聯結,蘊藏著顯著的地理與歷史意義,從地名的探源,可了解台灣各時期的生活習慣與社會狀態,也能更明白當地居民對於這片土地的情感。「傳說」對地名來說是一向極為特殊的成因,人類在發展的過程中伴隨著文化演變,對於各種現象的產生理由越來越有解釋它的慾望,「傳說」便因此產生。地名傳說大都結合歷史、語言、地域特徵、民情風俗等因素,同時也被應用來解釋各地不同的文化現象,這說明了在傳播過程中,地名實際上是社會結構、文明發展、人文思維模式等各方面交互影響的結果。透過地名傳說的故事情節,人們能從各種人物形象、歷史事件或自然景物的描繪,了解倫理道德的基礎與規範、啟發對於生活環境的了解、奠定各種知識基礎、認識多樣變化的敘事語言,藉此了解自身文化並且懂得尊重自己與其他族群的文化價值。這些題材給予人許多的想像和啟發,對於鄉土教育是極為重要的一環。 另外,有鑒於近年來本土意識的抬頭與全球化的影響,人們越來越追求地區與文化自主性,開始對自己生活的歷史與文化背景產生探究的想法。因此,本研究從地方的「根」作出發,以「地名傳說」為創作主題,並將其分成「人物傳說」、「語言傳說」、「神靈傳說」、「精怪傳說」系列。「人物傳說」主要呈現角色的性格,具認知與道德規範,創作時摒棄了實物實際的構成因素,強調本質特徵,使畫面具有更強的精神力量,實踐人性的價值。以水彩透明、質樸、自然的感覺,表現人物在歷史記憶中的痕跡;「語言傳說」主要呈現原住民語言的敘事性,在創作上以原住民音譯之英文字母為主角做畫面構成,這些代表地名的文字以「擬物化」做形態上的變化,利用象徵性的手法突顯「語言」地名的趣味性。技法上呈現原住民濃厚、原始且神秘的族群色彩,因此背景以深黑色呈現深邃幽暗意境,利用壓克力的疊色手法表現厚重的低明度色彩;「神靈傳說」是早期人們對自然景物之異象,加入幻想情結解釋而成,故事具有較強烈的戲劇性,因此創作上提高色彩的彩度,藉由色彩強烈的碰撞衝擊,使故事在圖像的呈現上能夠具備「有聲有色」的表現。技法上利用壓克力顏料做濃重的堆疊效果,表現上傳達戲劇張力;「精怪傳說」主要呈現精怪掙扎誇大的形象,表現怪獸身上的質感與爆發力。在技法上利用蠟筆刮線法,形成獨特細膩的效果。主題黑色質感的意象營造厚實堅硬的感覺,搭配背景水彩式的渲染手法,營造視覺「輕」與「重」的節奏性,整體看來更具豐富的變化。此外,作品更帶入幽默諷刺手法,呈現地名傳說豐富的意義及趣味。透過本創作研究,個人對文獻視覺化有了深刻的體現,在展覽過程與觀者的互動中,深感運用圖像化的展覽方式表現地名傳說,對於認識本土環境、歷史文化是個具體有效的途徑,期待所得成果能提供相關研究與創作之參考。

關鍵字

台灣地名 傳說 鄉土 插畫

並列摘要


A place name is the connection between space and people’s memory, it represents significant geographical and historical meaning; thus, investigating the origin of a place name allows us to understand the living habits and social states of every particular period in Taiwan, and local residents’ feelings towards that place could also be understood more thoroughly. “Legend” is an extremely special cause to the place name, the process of human development includes cultural evolution, and the human being has more and more desire to explain the reasons of every phenomenon; thus, “legend” is formed. Most of the place name legends are combined with factors such as history, language, regional characteristic, feelings of people, and customs. Place name legend is also used to explain different cultural phenomena of every place; this shows that during the propagation process, the place name is in fact the interworking result of social structure, development of civilization, and human thought model. With the story plots of place name legend, one could understand the foundation and standard of ethics and morals, be inspired to understand the living environment, and know various narrative languages through the descriptions of figure image, historical event, or natural scenery; so that one could understand his/her culture, understand how to respect the cultural values of his/her and other ethnicities. These subject matters offer a lot of imagination and inspiration to people, so it is an extremely important part towards local education. In addition, because of the development of local consciousness and influence of globalization in recent years, people pursue regional and cultural independence more and more so as to form exploring thoughts towards the history and cultural backgrounds of their own lives. Therefore, this study bases on the “root” of place and regards “place name legend” as the creation theme; and place name legend is classified into “figure legend”, “language legend”, gods legend”, and “elf and monster legend” series. “Figure legend” mainly shows the personality of a role, which includes cognitive and moral standards; the actual constituted factors of the actual matter are abandoned when creating, and the natural characteristics are emphasized in order to allow the picture to have stronger spiritual strength and practice human values. The creation of figure legend would base on transparent watercolor, simple, and natural feelings to show the traces of figures in historical memory. “Language legend” mainly shows the narrative of aboriginal languages, and the English alphabets of aboriginal transliteration are used as the leading role in the creation to constitute the picture; these written words represent the place name and “metaphor” is used to change the forms, and then symbolic technique is used to show the interest of “language” place name. The technique of language legend shows rich, primitive, and mysterious ethnical colors of aboriginals, so the background uses black to show deep and gloomy artistic conception, and acrylic color overlapping technique is used to present the thick and low brightness colors. “Gods legend” is formed because people added illusion to the strange phenomenon of natural scenery in the early days, and its story has stronger theatricality; thus, the color contrast is promoted during creation, the strong impact of colors allows the pictures of a story to be able to have “vivid and dramatic” expression. Its technique uses acrylic paints to show strong overlapping result, so its expression could pass dramatic tension. “Elf and monster legend” mainly shows the struggled and exaggerated images of elves and monsters so as to show the quality and explosive force of monsters. The technique of crayon Sgraffito is used to form unique and exquisite effect. The black quality theme meaning shows thick, solid, and firm feeling, and watercolor drawing technique is used for the background; thus, the rhythm of visually “light” and “heavy” could be created, and the entire piece of work could show more abundant change. In addition, the works use humorous and sarcastic techniques to show the abundant meanings and interests of the place name legend. During the process of this creation study, I have profound experience towards documents vision. During the exhibition process and the interaction with viewers, I feel that the use of image exhibition method to show the place name legend is a specific and effective channel to understand local environment and historical culture. Hopefully, the achieved achievements could be served as a reference for relevant studies and creations.

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被引用紀錄


林佳潔(2014)。「珍線禽」─臺灣特有種鳥類插畫創作與研究〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://doi.org/10.6826/NUTC.2014.00088

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